Jubei - 2/14/02 - 3/3/02
bobasaurus@hotmail.com

2nd = confirm / fire
directions = movement (4 way)
clear = quit

The object of this game is to score as high as you can.  You and your enemy are
immortal, and the level continues until the timer runs out (which increases by 10
every level).  Your total score is determined by the hits the enemy has taken minus
the hits you have taken.  As the levels progress, the enemy becomes more and more
fast.  The closer you are to the middle wall, the more shots you can get off, but
you are more exposed that way.  Send feedback to bobasaurus@hotmail.com.

cos(fish)
ln(smiley)